2021
Rethinking learning design in IT education during a pandemic Proceedings Article
In: Frontiers in education, pp. 652856, Frontiers Media SA 2021.
Using Eye Tracking to Explore Visual Attention in Adolescents With Autism Spectrum Disorder Journal Article
In: International Journal of Biomedical and Clinical Engineering (IJBCE), vol. 10, no. 1, pp. 1–18, 2021.
Systematic literature review of e-learning capabilities to enhance organizational learning Journal Article
In: Information Systems Frontiers, pp. 1–17, 2021.
Supporting learners in a crisis context with smart self-assessment Journal Article
In: Radical Solutions for Education in a Crisis Context: COVID-19 as an Opportunity for Global Learning, pp. 207–224, 2021.
Towards an educational data literacy framework: enhancing the profiles of instructional designers and e-tutors of online and blended courses with new competences Journal Article
In: Smart Learning Environments, vol. 8, no. 1, pp. 1–26, 2021.
Goalkeeper: A zero-sum exergame for motivating physical activity Proceedings Article
In: Human-Computer Interaction–INTERACT 2021: 18th IFIP TC 13 International Conference, Bari, Italy, August 30–September 3, 2021, Proceedings, Part III 18, pp. 65–86, Springer International Publishing 2021.
Faces don’t lie: Analysis of children’s facial expressions during collaborative coding Proceedings Article
In: FabLearn Europe/MakeEd 2021-An International Conference on Computing, Design and Making in Education, pp. 1–10, 2021.
Multimodal AI Agent to Support Students’ Motion-Based Educational Game Play Proceedings Article
In: CEUR Workshop Proceedings 2021.
Information flow and cognition affect each other: Evidence from digital learning Journal Article
In: International Journal of Human-Computer Studies, vol. 146, pp. 102549, 2021.
Designing effective playful experiences for sustainability awareness in schools and makerspaces Proceedings Article
In: FabLearn Europe/MakeEd 2021-an international conference on computing, design and making in education, pp. 1–9, 2021.
International Journal of Child-Computer Interaction Journal Article
In: 2021.
Design of digital technologies for children Journal Article
In: Handbook of human factors and ergonomics, pp. 1287–1304, 2021.
Investigating gaze interaction to support children’s gameplay Journal Article
In: International Journal of Child-Computer Interaction, vol. 30, pp. 100349, 2021.
Seeking information on social commerce: An examination of the impact of user-and marketer-generated content through an eye-tracking study Journal Article
In: Information Systems Frontiers, vol. 23, pp. 1273–1286, 2021.
Sensing-based analytics in education: The rise of multimodal data enabled learning systems Journal Article
In: IT Professional, vol. 23, no. 6, pp. 31–38, 2021.
2020
Fitbit for learning: Towards capturing the learning experience using wearable sensing Journal Article
In: International Journal of Human-Computer Studies, vol. 136, pp. 102384, 2020.
International Journal of Child-Computer Interaction Journal Article
In: 2020.
Coding activities for children: Coupling eye-tracking with qualitative data to investigate gender differences Journal Article
In: Computers in Human Behavior, vol. 105, pp. 105939, 2020.
ITiCSE 2019 working groups report Journal Article
In: ACM SIGCSE Bulletin, vol. 52, no. 1, pp. 2–4, 2020.
Non-Formal and Informal Science Learning in the ICT Era. Lecture Notes in Educational Technology. Journal Article
In: Lecture Notes in Educational Technology, 2020.
Monitoring Children's Learning Through Wearable Eye-Tracking: The Case of a Making-Based Coding Activity Journal Article
In: IEEE Pervasive Computing, vol. 19, no. 1, pp. 10–21, 2020.
Mapping child–computer interaction research through co-word analysis Journal Article
In: International Journal of Child-Computer Interaction, vol. 23, pp. 100165, 2020.
Predicting learners' effortful behaviour in adaptive assessment using multimodal data Proceedings Article
In: Proceedings of the tenth international conference on learning analytics & knowledge, pp. 480–489, 2020.
From childhood to maturity: are we there yet? Mapping the intellectual progress in learning analytics during the past decade Proceedings Article
In: Proceedings of the tenth international conference on learning analytics & knowledge, pp. 559–568, 2020.
Computational thinking education: Issues and challenges Journal Article
In: Computers in Human Behavior, vol. 105, pp. 106185, 2020.
Utilizing interactive surfaces to enhance learning, collaboration and engagement: Insights from learners’ gaze and speech Journal Article
In: Sensors, vol. 20, no. 7, pp. 1964, 2020.
How quickly can we predict users’ ratings on aesthetic evaluations of websites? Employing machine learning on eye-tracking data Proceedings Article
In: Conference on e-Business, e-Services and e-Society, pp. 429–440, Springer International Publishing Cham 2020.
Advancements on Child–Computer Interaction research: Contributions from IDC 2018 Miscellaneous
2020.
Eye-tracking and artificial intelligence to enhance motivation and learning Journal Article
In: Smart Learning Environments, vol. 7, no. 1, pp. 1–19, 2020.
Identifying the combinations of motivations and emotions for creating satisfied users in SNSs: An fsQCA approach Journal Article
In: International Journal of Information Management, vol. 53, pp. 102128, 2020.
Learning Introductory Programming with Smart Learning Environment. Journal Article
In: ERCIM News, vol. 2020, no. 120, 2020.
Endowing Head-Mounted Displays with Physiological Sensing for Augmenting Human Learning and Cognition Proceedings Article
In: CEUR Workshop Proceedings 2020.
Using sensing technologies to explain children's self-representation in motion-based educational games Proceedings Article
In: Proceedings of the interaction design and children conference, pp. 541–555, 2020.
Using multimodal learning analytics to explore how children experience educational motion-based touchless games Proceedings Article
In: CEUR Workshop Proceedings 2020.
Movement forward: The continued growth of Child–Computer Interaction research Miscellaneous
2020.
The Past and Future of ITiCSE Journal Article
In: ACM SIGCSE Bulletin, vol. 52, no. 4, pp. 3–4, 2020.
An introduction to non-formal and informal science learning in the ICT era Journal Article
In: Non-Formal and Informal Science Learning in the ICT Era, pp. 3–13, 2020.
Children's Interaction with Motion-Based Touchless Games: Kinecting Effectiveness and Efficiency Proceedings Article
In: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play, pp. 140–145, 2020.
Embodied interaction and spatial skills: A systematic review of empirical studies Journal Article
In: Interacting with Computers, vol. 32, no. 4, pp. 331–366, 2020.
Non-Formal and Informal Science Learning in the ICT Era Miscellaneous
2020.
Looking at the design of making-based coding activities through the lens of the ADDIE model Journal Article
In: Non-Formal and Informal Science Learning in the ICT Era, pp. 137–151, 2020.
Games for artificial intelligence and machine learning education: Review and perspectives Journal Article
In: Non-formal and informal science learning in the ICT era, pp. 117–133, 2020.
Science Learning in the ICT Era: Toward an Ecosystem Model and Research Agenda Journal Article
In: Non-Formal and Informal Science Learning in the ICT Era, pp. 181–186, 2020.
Assessing cognitive performance using physiological and facial features: Generalizing across contexts Journal Article
In: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, vol. 4, no. 3, pp. 1–41, 2020.
Multimodal data capabilities for learning: What can multimodal data tell us about learning? Journal Article
In: British Journal of Educational Technology, vol. 51, no. 5, pp. 1450–1484, 2020.
Towards Obtaining Facial Proxies for Gaze behaviour in TEL Journal Article
In: 2020.
Preface: CrossMMLA in practice: Collecting, annotating and analyzing multimodal data across spaces Proceedings Article
In: CEUR Workshop Proceedings, CEUR Workshop Proceedings 2020.
Multimodal Learning Analytics to Inform Learning Design: Lessons Learned from Computing Education. Journal Article
In: Journal of Learning Analytics, vol. 7, no. 3, pp. 79–97, 2020.
On the Dependence Structure Between Learners' Response-time and Knowledge Mastery: If Not Linear, Then What? Proceedings Article
In: Proceedings of the 28th ACM Conference on User Modeling, Adaptation and Personalization, pp. 201–210, 2020.
Computing education research landscape through an analysis of keywords Proceedings Article
In: Proceedings of the 2020 ACM conference on international computing education research, pp. 102–112, 2020.